Recent News
Here are some really old news entries that never got migrated to the database.
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173 (NEWS 375) - Coders Wanted
By Alara: I just remembered. A few months ago I editted my TMC entry to state that we're "hiring" coders. So, if any of you all know anything about MUSH/MUX coding, either in Penn, Tiny or any of the other spinoffs of this particular family of servers, feel free to let me know! I'd have to get a system set up for giving out perms, since I've turned on the builder power restrictions for non-wizard players.
Anyway, if I can get a general number of people that WANT to code stuff, I can see how worthwhile it would be to set up something. Otherwise, for a small number of people, I could just start giving out builder power to them and leave it at that.
-Alara
Written by: Alara on Saturday, November 16, 2013 at 03:02PM Mountain Standard Time
--Mon, 21 Apr 2014 09:49:00 MST
172 (NEWS 374) - Outtage and Data Loss
By Alara: Check that. If you did anything between the 17th and now codewise, you will have to manually restore all that. I'll message the applicable people with information regarding what I think was lost.
-Alara
Written by: Alara on Saturday, October 26, 2013 at 11:00AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
171 (NEWS 373) - Outtage
By Alara: We had a bit of downtime yesterday. All day our router where the server is hosted from was blipping in and out, and so our connection was being weird. I accidentally force killed the server when I was rebooting the computer, and lost about ten days of stuff. Thankfully not a lot happened in that amount of time, and the only one thing we lost code-wise has been restored from logs! So we're good to go now!
-Alara
Written by: Alara on Saturday, October 26, 2013 at 10:57AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
170 (NEWS 372) - Player Titles - Length Limits
By Alara: One small change: Each title part is now limited to 15 characters, giving you a total of 30 characters to use for your combined prefix and suffix.. Any longer and it will just trim the string down to size.
-Alara
Written by: Alara on Wednesday, October 16, 2013 at 11:43AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
169 (NEWS 371) - Player Titles
By Alara: Name titles have been implemented! If you set a PREFIX or SUFFIX attribute on yourself, your prefix and suffix titles will be displayed in your room appearance. Also, PREFIX will override the +public title, replacing any @channel/title you might have set there. Don't worry though. All you need do is unset your PREFIX attribute and your regular @chan/title for Public will be restored.
I'll see how this goes, and if it works out well, I'll see about moving the system into the other channels as well.
Written by: Alara on Wednesday, October 16, 2013 at 11:39AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
168 (NEWS 370) - Wardrobe Owners
By Alara: New owner definitions for the wardrobe system: when a wardrobe is requested, your wardrobe dbref will be stored alongside that of your player. This is put into place to make way for a planned near-future expansion of the system.
Also, two new wizard commands have been put into place:
- NUKEWARDROBE - basically destroys the person's wardrobe object completely (in case something screwed up with it), and resets their name in the database, allowing them to request a new one.
- LIST WARDROBES - Lists all wardrobe dbrefs along with their respective owners.
I also found that the wardrobe request command had been duplicated into (or possibly from) the wizards' skillset. This version has been removed completely, as it is now a common system that should be used by all.
More to come later!
-Alara
Written by: Alara on Wednesday, September 25, 2013 at 02:03AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
167 (NEWS 369) - @mail on SCORE
By Alara: I've added a mail summary line to the scoresheet if mail exists in your inbox. Note: this does not check any mail that's been archived into your own custom folders, unread or not. It also displays which messages have been cleared and queued for purging either with @mail/purge or logging out.
This is the first step toward streamlining a messaging system that I have in mind. Hopefully it won't be too difficult and won't require much hacking in terms of disabling the regular mail system in lieu of a "better" one.
-Alara
Written by: Alara on Monday, September 23, 2013 at 11:05PM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
166 (NEWS 368) - @doing and WHO
By Alara: I've reinstated the DOING attribute on players. If you are afk, or in the middle of something, or really anything, set the DOING attribute with the syntax @DOING ME=. @DOING ME by itself will clear it. When you have a DOING, the message will be shown behind your name on the WHO list.
This is especially useful if, for example, you are at work, but still logged in and idle. That way people will know why you're not responding if they want to get ahold of you.
Enjoy!
-Alara
Written by: Alara on Monday, September 23, 2013 at 11:28AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
165 (NEWS 367) - Is a Windows-based server worthwhile?
By Alara: Just a quick note: right now, the server is running off of an old Windows XP 2-core HP DC7600. Not very fast, though it's enough to run the MUD. However, any large web packages I've installed have always run rather slowly, probably due to Windows built-in security. So, keep these notes in mind when you're submitting suggestions.
Written by: Alara on Sunday, August 25, 2013 at 11:09AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST
164 (NEWS 366) - Web Designers Wanted
By Alara: So I'm looking at the website, and I see it's sorely lacking in, how shall we say, quality. If anyone has any suggestions for upgrades to the website design, including content even, feel free to @mail me or send me an email at samakhulis@hotmail.com!
Perhaps, if anyone is competent in web design themselves, I can open an FTP port to the webserver to allow you contribute apart from the wiki which already allows such things.
I've also fiddled around with the idea of a CMS over the years, and it's still looking pretty attractive. However, I can't seem to pin down a good one, though with all my testing, it seems like Wordpress would be the best as long as we didn't glut it up with too many plugins. Let me know if you have any ideas! I'd love to hear your thoughts.
-Alara
Written by: Alara on Sunday, August 25, 2013 at 11:05AM Mountain Daylight Time
--Mon, 21 Apr 2014 09:49:00 MST