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219 (NEWS 410) - Crashes
By Alara: I've been attempting to track down what's been causing the game to crash about once a week. So far it's been completely untraceable, due to logs telling me that 'it was the parent process. Oh no!' and the crash happening at very weird times of the day. Therefore, I've done a little digging into my backup scripts and have added some datestamp logging to a few key points in the process. Then reading through mush.cnf, I found a line that said that 'forking database dump doubles your memory usage. Do not use if you are low on memory.' I have no idea what my memory usage is on my little RPi, but I imagine it's not THAT big. Therefore I've turned off the forking, just to see if I can run for an extended period of time. This also means that once more, the game will freeze for a few seconds while we back up the database every twelve or so hours.
--Mon, 08 Oct 2018 08:17:04 MST